Most Role-Playing Games operate under the principle that there are players and there is a Game Master who prepares an adventure, and "runs" players through that adventure. GM's put in a ton of time preparing.
Mythic requires no GM prep, adventures are meant to be played off the cuff. Mythic can be played entirely without a GM - with a small group of players - or completely alone as a Solo RPG. And that's what got me interested! Look for more Mythic story threads on the Realms of Adventures website. In the meantime, check out Word Mill Games' Mythic RPG, GM Emulator, and Variations PDFs.
About Zombies of Sussex
Follow my personal journey as a (hopeful) survivor of the Zombie Apocalypse as it spreads across this Delmarvalous landscape. Beginning quite simply as a test of the Mythic RPG system, and RPGSolo.com Engine, I plan to run the story thread as long as it carries on being fun.
You can chime in and help set the plot line! Check out the ongoing forum post surrounding Zombies of Sussex here at RPGSolo.com. You can answer the poll each week and let me know if it's worth another chapter, should have it's head smashed and buried, and any PLOT TWISTS you'd like to inject. Thanks for reading!
UPDATE: Zombies of Sussex has been discontinued in favor of heading back into a story I started for NaNo WriMo 2012. Look for the introduction to Death's Shore here soon!