After all, enimies this early in an adventure are never a good idea. Everything else she shoved in her worn leather satchel, deciding to both inspect and hand some of it out later when the need arose, and when the current location was less dank and smelly. (Akasha receives a scroll case in green ribbon, a scroll case in blue ribbon, a thick hooded cloak, and two shiny steel daggers.)
As she heads back towards the welcome sights and sounds of the tavern she gently feels the place where the signit ring disapeared. If it can move a finger of stone, perhaps it can move her fingers faster. Or fetch a decent price upstairs. The small signet ring is damp to the touch, and hard to grasp. Akasha focuses on the tiny ring and gives it a gentle tug and twist. The signet ring pops loose and drops into her palm. (Akasha receives the Silor signet ring.)
"Make sure you divide that equally now," he says. "I believe Silor sent us all down here in good faith and I would hate to see anyone cheated out of their fair portion."
Especially me, he thinks.
Piker examines the grate to see if there is a way to block the path of the rodents' path. Mayhap one of the larger adventurers could drag the chest over in front of the grate, making Silor that much more thankful and that much more likely to sweeten their just reward. After some time fidgeting with the solid iron grate Piker gives up and is convinced the only rats that will get through should be small when they arrive. If Drad Silor can keep an eye on mice - they wouldn't ever become huge bilge rats!
Blackbird McAllister snatches the scroll bound by the red ribbon from Akasha before she can stuff it completely in her worn leather satchel. Luckily his movement was swift and the dark elf was more focused on the loot than on actually stowing it properly. (Blackbird received the scroll case in red ribbon.)
Blackbird examines the case - a thick scroll case bound in leather, and sealed with a bright red ribbon wrapped tightly around it's center. The ribbon appears as bright and deep red as the day it was woven. It would seem the contents of this heavy oak chest were untouched by time itself.
Aiyana, and Khan McDoo stare in wonder at the loot they've helped to uncover. Each one opens their hand in turn to Akasha and gratefully thanks her for the 50 unblemished gold coins they received. Khan McDoo turns the coin over in his hand, puzzled at the etchings on both sides. These coins are unlike any he has seen in the Realms in his entire life. The coins appear to be very old, and yet they are completely unblemished, as if they were stored here soon after being minted. (Khan McDoo receives the traveler's backpack stocked with adventuring gear. Khan McDoo may describe three (3) Inventory items, and two (2) Weapons/Armor items for his personal use going ahead.)
Akasha stands and pushes past Blackbird with a huff. She'll remember his unkind gesture for some time... Blackbird seems unphased as the others begin to ascend the stairs and follow Akasha out of the chamber. As they move ahead, he begins to unfurl the ribbon surrounding the scroll case.
Inside, Blackbird finds a thick parchment rolled upon itself several times. The writing on the parchment was clearly written in a hurry, and appears to be quite old. He is so astounded at what he has found that he begins to read it aloud as the adventurers make their way to the lighter end of the cellar.
<( The Letter on the Parchment )>
Hulfrum Serein'll, my son - heir of the House of Serein'll.
If you have discovered this chamber, and it's secrets, I pray for your safety.
And I thank all that is good that your mother was wrong - I knew you had some wits about you!
It would be no easy task to ferret out our family history without the contents of this chest.
I have taken every measure to ensure the safety and continuation of this family - the House of Serein'll.
That is why the name Serein'll may appear strange and foreign to you.
Long before your birth, our family was driven into hiding, and took the name Silor.
It is under this name I was able to hobble together a meager wage, learn a new trade as a brewer,
and establish a small ale house - directly at the foot of the throne of the sinister (king) Cylipiro Kesil.
No knowledge of the role our family played in the final attempts to thwart (king) Cylipiro Kesil
will be known to anyone you come in contact with - and that is for the best.
All the Houses who once stood to represent The City at the Gathering are scattered, persecuted,
and driven deep into secrecy. It is my only hope that we do not remain in hiding for eternity.
Perhaps one day our family will take it's place among the other Houses
and once again rule the Realms with Prosperity, Treaties, Peace, and Unity.
Until that day, I must bury this secret along with the bodies of so many fallen brothers and pray that
I am not revealed, or discovered, by any of (king) Cylipiro Kesil's underlings, or Gorull's dark forces.
Now that you have discovered this chest of tools and equipment - specially selected for a journey
only you can complete as a member of our House - I implore you to seek out and unite the fallen Houses.
Perhaps some of the scattered, who are brave enough, will stand with you and together you can draw
out a force of knights, powerful mages, and skilled peoples from all the Realms to topple (king) Cylipiro Kesil.
Otherwise - I fear his unnaturally extended life and evil reign may continue to spread darkness, misery,
apathy, death, and poverty across the Realms for untold centuries... Oh for all that is good, that cannot happen!
For the Realms,
Rodoughe Serein'll, last of the House of Serein'll
<( --------------------------- )>
Akasha leads the way toward the rickety ladder leading up and out of the cellar. Following closely behind her are Benziken, Master Shi Wu Sung, Drungar Treeshatter, Ser Boros Barristan, Aiyana, Sabastine Blackblade, Wilhelm von Drepfelt, Khan McDoo, Piker Big Coin, and Blackbird McAllister.
The party mounts the ladder and breaks through into the smoke, light, and noise of the busy tavern.
The small tavern is crowded. Enough city dwellers, port workers, farmers, merchants, and even monks of the cathedral are crammed into the small den to make it uncomfortable.
The smell of the crowd, the limited selection of ale and food, and the few decorations adorning the walls of this small tavern tell you it is one of the lower class establishments in the City (if not all the Realms).
Malurie Ardan is filling a large mug of ale for a patron. She looks at Akasha as the dark elf rises from the cellar stairs. Drad Silor stands behind the bar serving food and ale in exchange for coin.
UP: To the Balcony for some refreshments
WEST: Leave the tavern and hit the streets
SOUTH: Enter the tavern entertainment hall
DOWN: Go behind the bar, and enter the cellar
HINT: You've unlocked the Story Arc that encompasses the entire Realms of Adventure PBeM game world, for the time being. Who knows what impact you - and your party - will have on the Realms. For the moment however, a terrible evil is throned in the heart and mind of the illegitimate King. There is a mysterious order who seeks to overthrow his tyrannical rule, and put right all that has gone wrong across the Realms. What part will you play in this epic story arc? Read the entire revelation here - http://realmsofadventures.weebly.com/story.html