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Big Build Plans Revealed

4/6/2013

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On the new Pristine server, I am known as the character Sheridan Washburn. Sheridan is a member of the Lakeview Deed which is a participating community in the Wurm Academy Alliance. Recently, I revealed my big, hairy, audacious plan to construct a 'Big Build' on the plot of land I cleared.

In Lakeview there is a large area leveled with plans for a House, Archer's Shop, Inn & Pub, Alchemist Lab, Priest's Gem Shop, and Winery.

Once the property is built, the plan is to host LIVE trivia game nights with real prizes (possibly Gold, Silver, Drake Armour, and of course other valuable items).


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The Serenity Cove Compact

2/10/2013

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The morning light gave everything before him a fresh and crisp appearance. Perhaps it was the opportunity to start anew on an untouched island that no one to date had ever knew existed. Perhaps it was a magic in the air that came with this wonderful place. Already reports of strange creatures, odd plants, and extraordinary geological formations had begun to trickle back into the makeshift camp. Pristine was going to be a perfect place to prepare for the arrival of The Order and the new kingdom. However, at this early stage, no settlement had yet been established at the place they all came to call Blossom.

Breaking his small camp and stowing his personal articles in a tough leather backpack, Sheridan Washburn set off for higher ground. Looking about he could already see many small fires burning in the slightly foggy morning. People were making temporary encampments all over this newly found island. It was at once inspiring and beautiful - and yet - Sheridan knew the calm serenity of the place would not last. Settlers would begin vying for positions and placing deeds on ever unturned patch of soil that promised a good harvest.

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Argosy

2/3/2013

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The rolling sea tossed Sheridan Washburn from his swaying hammock below deck - time to wake and face another day at sea. Sheridan thought leaving Port Merevalin following the massive break up of Dragon's Beard was hazzardous. Navigating through the debris washed off the several islands north of Independence certainly slowed movement, and damaged many of the ships. But they had all eventually arrived at Kinoss Bay, and the ports of Pheonix Enterprises.

Emerging from the hold, Sheridan had to cover his eyes from the sun glaring down on the wide deck of the caravel. This massive ship was just one in a fleet stretching for several nautical miles. The thin line of ships were headed for the region that used to be the fiercest mark upon any map. The Dragon's Beard! Now it was only a memory, and more than that, an open expanse for exploration.

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Winds Of Change

1/23/2013

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Woken before dawn to the creaks and groans of the structure swaying in the strong wind Sheridan Washburn was certainly not pleased. He'd been up late the evening before - staying too long at the tavern and neglecting the duties of the following day. Now the strong wind shook him out of his straw mattress, completely upending the maple-wood bed frame. Standing to his feet Sheridan dashed for the small window facing the broad western sea.

Below him Sheridan watched the small village of Port Merevalin come alive with activity for such a late hour. The sleepy island village was one of the first ports for returning captains, and served them well with a variety of taverns and modest inns. This was also one of the first lines of defense for Independence.

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Of Prophecy and Legend

1/20/2013

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In the telling of any tale it is important to establish some history. History compels characters to press onward through perilous obstacles. These obstacles forge a future which is nothing less than legendary.

Our tale is one such epic concerning the foundation of a kingdom. A kingdom whose return was hoped for in the prayers of the people, but whose demise was plotted before inception by the sinister forces of this world. As events and adventures unfold they introduce The Adventurers who would finally establish the mighty kingdom one by one.

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