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Oh Rats!

4/25/2014

4 Comments

 
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Ptolmek takes note that the dowel seemed to slide along a track with many notches or slots. Perhaps exploring the other notches he passed in his haste would reveal something more. Satisfied to have found a secret entrance with the dowel, he shrugs, and then digs into his gear and hands the old flint and tinder to Morcant.

"Thank you good sir", states Morcant Gunnar.

He quickly lights the wick and the flame pours an amber light out which covers the room. Morcant then moves quickly to the opening and peers through.

Ptolmek Skarab joins Morcant at the entrance and bends to peer through the secret doorway.

Beltin Hawklight bolts ahead at the little light afforded by the ancient candle and enters the tiny passageway.

Just a few paces ahead Beltin makes out the outline of another door.

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Akasha opens the door before her and steps into the threshold. After uttering a weak fire spell directed at her staff, an ember ignites into a small flame illuminated the chamber ahead.

(OOC: Successful Action Akasha, please add 0:05 min to your Create Fire Spell and to your Wisdom Ability Focus Times.)

Aiyana and Aiden Morax continue to observe and track along with the other two adventurers. As of yet their talents and skills have yet to shine.

Blackbird McAllister remains close to Akasha but boldly steps forward into the room as her staff ignites. As he steps through the threshold where Akasha stands Blackbird is not surprised at what he finds.

Even more sparsely adorned than the Gatehouse is this Guard Bunkroom. Eight bunk beds are equally spaced in the center of the room. None look comfortable, and all look well worn. The walls lack any decoration, or character. Save for the perfection and care that went into carving the chamber out of this granite wall. A stone ramp ascends towards the south wall, and meets a closed portcullis.

A pile of spoiled meat lies in the north side of the room. Along the north wall of the chamber an open wooden door bears an orb and leather strap which hangs from the top of the doorway. The door to the east also has a leather strap connected to a brass orb. The orb is resting at the floor, and the door is closed.

A pack of five Dire Rats pick through the rotting meat. They've not yet noticed the small party entering the bunkroom.

Easy Click Character Stack

Aiden Morax
Aiyana
Akasha
Beltin Hawklight
Blackbird McAllister
Morcant Gunnar
Piker Silentall
Ptolmek Skarab
Sir Jaidev Kaul

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4 Comments
Ptolmek Skarab
4/26/2014 03:39:04 am

Ptolmek Skarab- having taken note of the particulars of the dowel/lever track, and with a mind to return later- will stay close to Morcant and move to join Beltin Hawklight as he inspects the next door.

Reply
Beltin Hawklight
4/27/2014 07:27:06 am

Beltin makes his way to the door and attempt to open it. Providing he succeeds, he will the proceed carefully and quietly into the next room.
Move from F9-H9(B3) and attempt to open door.
Move from H9(B3) to B7. (6 spaces total.

Reply
Morcant Gunnar
4/27/2014 10:45:44 pm

Morcant takes in the dimly lit hallway. There are more faint signs of creatures here, the tiny auras of curious things like the curious invisimoths and perturbed wallworms. By comparison Beltin is a beacon of enthusiasm. Morcant follows along confident that Beltin will clear the way of trouble, if nothing else as chum. As he walks forward slowly his mind drifted back to the earlier failed attempt at lighting the candle. Maybe he could the lit fire could act as the seed for another flame? As he walks Morcant tries to master his auras and manipulate and duplicate the candle flame.

Move to G9, attempt to create flame.

Reply
Blackbird McAllister
4/28/2014 10:21:45 am

From his position near the center of the room, Blackbird draws his short bow and nocks an arrow in one smooth motion. The movement draws the attention of only one large Dire Rat, but with any luck he'll barely have time to register the intruder before feeling the cold tip of the arrow tearing through his heart. Following the first shot, Blackbird quickly loads, aims, and shoots another Dire Rat in the small swarm.

1) Attack Dire Rat with Short Bow and Arrow
8 = DEX(6)+0 Skill+Bow(1) and Arrow(1)
2) Attack Dire Rat with Short Bow and Arrow
8 = DEX(6)+0 Skill+Bow(1) and Arrow(1)

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